Market places, which appeared on the Internet
in 1999-2000 with a great boost from the large
construction groups (buildings, cars) and
visionary start-ups, is a transaction exchange
platform, completely virtualized because of
the Internet.
Market places make it possible to put clients
and suppliers with a common trade in touch with
each other, and to rationalize and centralize
the purchase and sales processes. For the customer,
there is an immediate payback as he profits
from a platform that centralizes all of his
suppliers, and can play them off against each
other more effectively. For the supplier, it
is the automation of the sales processes and
exposure to new customers that he is looking
for.
There are two types of market place: "public" market
places, which are generally controlled by a
third party supplying a service to two other
parties, and private market places, which are
controlled by large industrial groups that want
to centralize the management of orders they
have with myriads of equipment suppliers and
small suppliers.
Web technologies and application servers were
quickly seized on as most pertinent for the
construction of such systems, because of their
unequalled interoperability.
The principal risks to the success of a market
place are: managing a multivendor catalogue,
complex pricing rules, making contracts, commissioning,
reverse bids, and installing the interconnections
of the market place with the various information
systems involved.
SOFTEAM, with its wide experience
in the profession, can help
you solve these problems through
its Consulting, Training, Development and Products Services. |